Just before i finished the Sabertooth, nath finished the Triceratops. However after a discussion we have both agreed that we need to add more changes to the zord. To do this Nath is planning on changing the head piece to make it more like a dozer blade/Plow
Nathans Model
Triceratops Toy
Work in progress of the original Mighty Morphing Power Rangers Megazord Transformation done in 3DCGI
Monday, 13 February 2012
Sabertooth
The saber tooth model was my first piece of modelling i had to do for the project. I decided to make a few changes to the mesh which the toy didn't have. I replaced most of the joint wheels with large Gears/Cogs and I swapped out the shoddy lazer gun for a large Howitzer Cannon instead! With the Mesh almost complete I now have to put aside this model and move onto the pterodactyl. Once all the models are finished we must then move on to texturing, rigging, animating and finally compositing.
My Mesh
The Toy
My Mesh
The Toy
Reference Materials
Me and Nath managed to borrow one of the original Megazord models from a friend to help as reference when modelling the original models. After a bit of play with the toys we realized that if we modeled it Exactly to the toys specifications it would barley be able to move, let alone transform. To say the toy was badly designed is an understatement.
With that in mind we decided that only two of the zords (The Triceratops and the saber tooth) were almost good to go, with the addition of a few much needed joints. We are currently in the Process of designing/revamping the zords.
With that in mind we decided that only two of the zords (The Triceratops and the saber tooth) were almost good to go, with the addition of a few much needed joints. We are currently in the Process of designing/revamping the zords.
The Megazord toys
Description
For this Project I have teamed up with Visual effects (VFX) student Nathan Parish who will be co leader in Project Megazord. after much discussion about which idea to go with we both agreed on the Megazord project. This was partly because it would both challenge us and push our abilities but mainly because we both grew up watching the original series of Mighty Morphing Power Rangers and to be able to recreate the Megazord and bring it up to date is a fitting homage to something which brought us so much amusement when we were young.
Originally we were planning on copying the old transformation scene in Power Rangers where all the smaller Dino-Zords transform and combine to make the Megazord. Because we were attempting to make the animation as close to the original as possible we began to realize it would look rather shabby if we just used the same poor style of animating which they used originally. So after some discussions with our tutors we decided to not only bring the Megazord back to life . but to also to even the odds with some state of the art firepower.
http://www.youtube.com/watch?v=CqNtsQebyuA = Original transformation
(*Note we were going to miss out any footage with the power rangers in and concentrate on the megazord itself)
Originally we were planning on copying the old transformation scene in Power Rangers where all the smaller Dino-Zords transform and combine to make the Megazord. Because we were attempting to make the animation as close to the original as possible we began to realize it would look rather shabby if we just used the same poor style of animating which they used originally. So after some discussions with our tutors we decided to not only bring the Megazord back to life . but to also to even the odds with some state of the art firepower.
http://www.youtube.com/watch?v=CqNtsQebyuA = Original transformation
(*Note we were going to miss out any footage with the power rangers in and concentrate on the megazord itself)
Subscribe to:
Posts (Atom)